What in the hell did Unreal find before the podcast recording started, and why did it delay proceedings for over half an hour? Advertisements
In the second game of the [fearless] Marathon, SCXCR discovers what a person who plays too much Resident Evil 7 does when they get a cheap game engine and some […]
The [fearless] Marathon happened again, and this was the tone-setter for the whole thing. Yay?
PodCUTS is what happens when bits cut out from the podcasts are compiled into short collections. Sometimes it’s tech problems, sometimes it’s just us getting horribly sidetracked and doing stupid […]
Seriously, I’ll go over a game’s script and make sure the English isn’t laughably bad if asked.
Is this the new standard for DLC?
In short, blood.